Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Something SINISTER will happen.. (republic wowwww)

Something SINISTER will happen.. (republic wowwww)

A Roblox experience owned by The most stupidest and most random group ever.

HorrorENhorrordisasterjoke game

Description (written by the developer; not a statement by this register)

something evil will happen but insanely worse (FLASHING LIGHTS AND INTENSE EFFECTS! DONT PLAY IF YOUR SENSITIVE TO ANY OF THOSE.) (THIS IS OBVIOUSLY A JOKE GAME IF U CAN'T TELL.) UH OH!!!: TehEpikDarwin's Roblox studio kept breaking and completely gave up on him so (me) transferred this game's ownership to the group. so yeah expect some audios and decals gone for a bit. CREDITS TehEpikDarwin: Original creator (credits for him) me: me PlaceholderGirl_0: Made some disasters and helped slightly on maps Kribbio1978: Did same as placeholder but helped on the Asym Gamemode. certain person who will not be named: GAME SYSTEM BubbyDM: Voice act and thumbnails (Icon and thumbnail with all sorts of disasters) spacelover1969: FOR BEING AMaZING MAN (also Dom.) (brochili quit reobloc..)

Last updated by the developer 4 Aug 2026, 19:23 UTC.

0
playing (measured 15 Aug 2026, 11:08 UTC)
403
lifetime visits
0
favourites
18 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 11:080first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

... · other0 · 0.00% win
100 Kleek Wins (UNOBTAINABLE) · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.