[SCP] Area - 51 Roleplay
A Roblox experience owned by [SCPF] Special Containment Procedures Foundation'.
RoleplayENSCP FoundationRoleplayMilitary Base
[SCP] Area - 51 Roleplay is a roleplay experience created on 2019-01-01. The game has recorded 2,409,784 lifetime visits and 30,355 favorites. Currently, zero users are playing. The experience holds a 64% like percentage. The description details an underground facility established in 2006 and completed in 2020, hidden from public view.
Description (written by the developer; not a statement by this register)
👍 Don't forget to thumbs up if you want to see more updates! Underground, located 1100 meters beneath the earth's surface, is Secure Research Facility Area - 51. Under the oversight of the government, Area - 51 was commissioned by the Bureau of Facility Development in 2006 and finished in 2020. False locations and rumors of Area - 51 have been implanted around the public internet disguised as an American Military Base to hide the facility's true location and the SCPs that reside inside. 📜 Rules: https://devforum.roblox.com/t//604624 📢 Interested in the SCP Foundation? Consider joining our group for more information and in-game perks! https://www.roblox.com/groups/3360429/SCPF
Last updated by the developer 29 Jun 2026, 08:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.