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[☕ 🎄] Frost & Rose Café (OPEN)

[☕ 🎄] Frost & Rose Café (OPEN)

A Roblox experience owned by Frost & Rose Café.

RoleplayENroleplaycozyvintage

Description (written by the developer; not a statement by this register)

While traveling home through heavy snow, you come across a quiet Restaurant and choose to stop in order to inquire about the availability of a room for the night until the snow storm subsides This decision was made as a practical measure of safety to avoid continuing in the cold conditions. Welcome to Frost & Rose Café! Set as a 1950's in Detroit Michigans , a chill dinner with a player based gameplay (the less players the less roleplay) Brought to, GLICHERTEC, my old friend Frank for giving a couple of private tools. Owner: BAF_Doughboy aka the Chairman Original Game Founded around late 2023. Inspired by multiples Cozy Vintage Places Credits to Crfswfc for bug and glitch testing and making us aware of it. Credits to Urban Walkins for fews ideas. Credit to Elvinton and Azuolas64 For making the game promoting better and Zet for making Script Animations and Fews good details inside the game. The ideas of the colored drink were from 2024 All Drinks are softs drinks in this game.

Last updated by the developer 17 Aug 2026, 08:58 UTC.

0
playing (measured 18 Aug 2026, 10:20 UTC)
2,193
lifetime visits
94%
liked (29 👍 / 2 👎)
31
favourites (14.1 per 1k visits)
18 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 10:200first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome To The Long Night Diner ! · welcome140 · 0.00% win
You found Rat Cafe [🐀] · collection5 · 0.00% win
Pumpkin Hunt · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

939493.518 August 2026 — 93 % liked28 August 2026 — 94 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 19:3294+1
18 Aug 2026, 19:0393first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.