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KOLONG 24/7 [GRAND OPENING]

KOLONG 24/7 [GRAND OPENING]

A Roblox experience owned by KUY STUDIO.

Last updated by the developer 23 Jul 2026, 02:48 UTC.

1
playing (measured 10 Aug 2026, 18:37 UTC)
29,273
lifetime visits
82%
liked (60 👍 / 13 👎)
57
favourites (1.9 per 1k visits)
19 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

JAGOAN
2,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome5,174 · 12.6% win
AKAMSI · other1,770 · 15.7% win
JAGOAN · other216 · 0.00% win
STREAMER · other34 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8216 August 2026 — 82 % liked26 August 2026 — 82 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 05:0382no change
16 Aug 2026, 05:0282first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.