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Car Sumo

Car Sumo

A Roblox experience owned by supercoolcars.

Description (written by the developer; not a statement by this register)

💥 Welcome to Car Sumo! Ram, punch and launch your rivals off the arena — the last car standing wins! 🏁 Use code "RELEASE" in the shop for free rewards!🎉 🚗 Battle in Team, Juggernaut & Free-For-All modes 🥊 Grab ability boxes: Dash, Jump, Boxing Glove & Oil Spill 🏎️ Collect 10+ rides — Charger, Lambo, Jeep, Firetruck & more 🎁 Open crates for Legendary wraps and level up every car 🎮 HOW TO PLAY 🔸 Pick your ride in the Garage, then hit Play 🔸 Drive with WASD / thumbstick / mobile controls 🔸 Smash rivals off the edge — faster + heavier = bigger hits 🔸 Ramps launch you, oil spins you out. Don't fall off! 📱 Plays on Desktop, Mobile, Tablet & Console 💜 Like & favourite for a free reward — join the group for codes! ⚠️ Exploiters are permanently banned, no appeals.

Last updated by the developer 6 Sept 2026, 05:44 UTC.

0
playing (measured 6 Sept 2026, 08:53 UTC)
302
lifetime visits
86%
liked (194 👍 / 32 👎)
304
favourites (1006.6 per 1k visits)
19 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 08:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Quadruple Cash
399 R$
Double Luck
399 R$
Super Luck
399 R$
Double Cash
199 R$
Faster Unbox
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

86100936 September 2026 — 100 % liked16 September 2026 — 88 % liked4 October 2026 — 86 % liked17 October 2026 — 86 % liked6 September 202617 October 2026
4 measurements spanning 41 days, net -14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–102 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 09:4886no change
4 Oct 2026, 13:1686-2
16 Sept 2026, 09:0088-12
6 Sept 2026, 08:53100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.