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KAOS HOUSE

KAOS HOUSE

A Roblox experience owned by KAOS: La leyenda de un clan indomable.

Social & hangoutENsalonvisual_effectssocial

Description (written by the developer; not a statement by this register)

✨ Welcome to a salon full of energy, good vibes, and a unique visual experience. Enjoy music, extreme special effects, dynamic lighting, particles, immersive environments, and an atmosphere created to have fun and spend an unforgettable moment with the community. 🌌 Neon lights, futuristic effects, visual explosions, vibrant settings, and an intense atmosphere await you within the game. Every corner was designed to convey excitement, style, and a unique experience. ⚠️ IMPORTANT WARNING ⚠️ This game contains flashing lights, intense flashes, fast visual effects, and lighting changes that could affect people sensitive to bright lights or with photosensitive epilepsy. Player discretion is recommended. 🎧 Turn up the volume, enjoy the atmosphere, and live the experience to the fullest.

Last updated by the developer 9 Aug 2026, 23:06 UTC.

0
playing (measured 12 Aug 2026, 06:53 UTC)
9,321
lifetime visits
90%
liked (66 👍 / 7 👎)
68
favourites (7.3 per 1k visits)
19 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Cake Size 2
150 R$
COMMANDS
150 R$
blue sword
100 R$
Bubbles
100 R$
VIP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Fan · other0 · 0.00% win
VIP · other0 · 0.00% win
Supporter · other0 · 0.00% win
Mythic · other0 · 0.00% win
Backer · other0 · 0.00% win
Divine · other0 · 0.00% win
Elite · other0 · 0.00% win
Champion · progression0 · 0.00% win
Legend · other0 · 0.00% win
GodLike · other0 · 0.00% win
KAOS HOUSE · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.517 August 2026 — 91 % liked27 August 2026 — 90 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 11:3390-1
17 Aug 2026, 11:2391first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.