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Katzenwelt 😺 [Veröffentlichung🎉]

Katzenwelt 😺 [Veröffentlichung🎉]

A Roblox experience owned by Cat Gaming Studios.

TycoonDEcat simulationegg hatchingcollection

Description (written by the developer; not a statement by this register)

😺 Katzenwelt 😺 🌟Willkommen bei Cat World🌟 🌍 Erkunde und schalte spannende Gebiete frei 🥚 Brüte Eier aus, um mehr als 100+ einzigartige Katzen zu entdecken 📖 Steigere dein Glück mit mächtigen Büchern und Tränken 🏆 Schließe Erfolge ab und verdiene tolle Belohnungen 🎁 Sammle Spielzeit-Belohnungen, während du spielst 📚 Fülle deinen Katzen-Index auf und entdecke jedes Haustier 🤝 Tausche Katzen mit anderen Spielern und vergrößere deine Sammlung ⭐ Finde seltene und geheime Katzen! 🔥 Neue Updates kommen bald! 👍 Like & ⭐ Favorisiere das Spiel, um uns zu unterstützen!

Last updated by the developer 6 Aug 2026, 11:56 UTC.

0
playing (measured 13 Aug 2026, 20:46 UTC)
867
lifetime visits
100%
liked (8 👍 / 0 👎)
5
favourites (5.8 per 1k visits)
19 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 20:461first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Giant Luck
500 R$
1.5x Great Luck
250 R$
2x Currency
200 R$
3x Playtime
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Play for 7 Days · other0 · 0.00% win
Discover 500 Pets · collection0 · 0.00% win
Reach 1T Coins · progression0 · 0.00% win
Reach 1T Gems · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10020 August 2026 — 100 % liked30 August 2026 — 100 % liked20 August 202630 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 05:15100no change
20 Aug 2026, 03:18100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.