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[🐝] Honey Incremental

[🐝] Honey Incremental

A Roblox experience owned by Pixelcraft Collective.

SimulatorENincrementalidlebee simulator

Description (written by the developer; not a statement by this register)

Welcome to Honey Incremental! πŸ’Έ Sell honey and get rich! 🐝 Start with your first bee and collect sweet honey 🏑 Buy upgrades and expand your buzzing apiary ✨ Unlock new, amazing types of bees 🍯 Discover rare and valuable kinds of honey 🎁 Open magical eggs to find new bee friends πŸ† Complete fun achievements for great rewards πŸ₯‡ Climb the Leaderboards and become the #1 Beekeeper in the world! Premium users get a 1.2x Egg Luck Boost! Join our Group for a 1.2x Egg Luck Member Boost! πŸ’– Join our community! [ TAGS ] Honey Incremental, Incremental, Honey, Bees, Beehive, Nectar, Tycoon, Simulator, Incremental Simulator, Idle Game, Idle Simulator, Clicker, Clicker Simulator, Auto Clicker, Resource Management, Farming, Harvest, Production, Upgrade, Rebirth, Prestige, Multiplier, Collect, Worker Bees, Hive Builder, Sweet Factory, Nature, Casual, Relaxing, Progression, Economy, Management, AFK Game, Grind

Last updated by the developer 1 Apr 2026, 21:44 UTC.

0
playing (measured 11 Aug 2026, 04:23 UTC)
39,015
lifetime visits
82%
liked (532 πŸ‘ / 115 πŸ‘Ž)
388
favourites (9.9 per 1k visits)
19 February 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

[πŸ₯š] 2x Egg Luck!
149 R$
[πŸ’°] 2x Money
149 R$
[πŸͺ™] 2x Coin
149 R$
[πŸ₯š] +1 Egg Bulk
99 R$
[πŸ„] 2x Mushroom
49 R$
[🍯] 2x Honey
49 R$
[πŸ‘Ÿ] 2x Walk Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8215 August 2026 β€” 82 % liked4 September 2026 β€” 82 % liked14 September 2026 β€” 82 % liked15 August 202614 September 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 22:3082no change
4 Sept 2026, 22:1682no change
15 Aug 2026, 20:4582first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.