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Dodgeball!

Dodgeball!

A Roblox experience owned by Dodgeballing.

SportsENFFATeamsBall skins

Dodgeball! is a sports experience created on 2026-02-19. It currently has 14 players online. The game has accumulated 8,047,990 lifetime visits. User engagement metrics show an 80% like percentage and 23,465 favorites. The description outlines FFA and team modes with specific controls for dashing, throwing, and crouching.

Description (written by the developer; not a statement by this register)

🔴 Dodgeball! ⚡ 12 Player Dodgeball. Can you be the last one standing? FFA: Dash to the center and grab the dodgeball! But if are holding the ball when the timer hits 0, you die! Teams: Dash to the center and fight in an intense battle against the other team! 🔥 BE FAST: Race to grab the ball. 🎯 HIT UR SHOTS: If you don't hit someone in time, you die! ✨ LEVEL UP: Gain Cash to get exclusive ball skins. 🏆 Can you survive the battle and be the last one standing? CONTROLS: DASH - Q / Lb THROW - Left Click / Tap Screen / rt CROUCH - C/ Button B/Button O

Last updated by the developer 27 May 2026, 19:58 UTC.

14
playing (measured 10 Aug 2026, 16:38 UTC)
8,047,990
lifetime visits
80%
liked (10,518 👍 / 2,662 👎)
24,614
favourites (3.1 per 1k visits)
19 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:389first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Jump
299 R$
VIP
99 R$
x2 Cash
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8013 August 2026 — 80 % liked23 August 2026 — 80 % liked2 September 2026 — 80 % liked12 September 2026 — 80 % liked22 September 2026 — 80 % liked2 October 2026 — 80 % liked12 October 2026 — 80 % liked22 October 2026 — 80 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 22:0080no change
12 Oct 2026, 21:5380no change
2 Oct 2026, 21:5380no change
22 Sept 2026, 21:5280no change
12 Sept 2026, 21:5280no change
2 Sept 2026, 21:5180no change
23 Aug 2026, 21:5080no change
13 Aug 2026, 21:4980first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.