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[🌟] Get a Meme 2

[🌟] Get a Meme 2

A Roblox experience owned by Goldynoob STUDIO.

TycoonENmemetrollingtycoon

Description (written by the developer; not a statement by this register)

🗣Welcome to Get a Meme! How to play: 🙎Buy a Meme 👀Steal Meme from other players 💸Generate money (offline too) 🔄 Rebirth ✋ Buy Slaps and troll gear to troll other players 💻 Supports Desktop, Mobile and Tablet players! Helped by Devin!

Last updated by the developer 15 Aug 2026, 02:30 UTC.

0
playing (measured 15 Aug 2026, 04:02 UTC)
3,963
lifetime visits
63%
liked (26 👍 / 15 👎)
19
favourites (4.8 per 1k visits)
19 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 04:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
600 R$
starter pack
30 R$
Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

pure torture ik · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

59636118 August 2026 — 59 % liked28 August 2026 — 60 % liked7 September 2026 — 61 % liked27 October 2026 — 63 % liked18 August 202627 October 2026
4 measurements spanning 70 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 07:5263+2
7 Sept 2026, 04:0661+1
28 Aug 2026, 03:4760+1
18 Aug 2026, 03:4559first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.