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Melee Mania⚔️

Melee Mania⚔️

A Roblox experience owned by The Dumpster Devs.

Fighting & PvPENcombatfightingmelee

Description (written by the developer; not a statement by this register)

The finest combat experience on ROBLOX™. Yes, I said it and I meant every word. I notice the way some of you pretend otherwise, masking your frustration while quietly resenting what my game accomplishes. I don’t wish to sound self‑congratulatory, but the majority of fighting games on ROBLOX™ simply cannot compare to the scale and presence of the formidable double‑M, or rather, Melee Mania. Please forgive my bluntness.

Last updated by the developer 26 Aug 2026, 03:44 UTC.

0
playing (measured 29 Aug 2026, 19:18 UTC)
1,525
lifetime visits
89%
liked (8 👍 / 1 👎)
1
favourites (0.7 per 1k visits)
19 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 19:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Godly Artifact
399 R$
2x Hits
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ini the beninging · welcome58 · 0.00% win
Hot Topic · other14 · 0.00% win
Hand Me My Shovel, I'm Going In! · collection11 · 0.00% win
Red Ball 4 · other10 · 0.00% win
MAKE IT RAIN · other8 · 0.00% win
LOADSAMONEY · collection7 · 0.00% win
God of Thunder · other6 · 0.00% win
King of Kings · collection4 · 0.00% win
Sticky Situation · other3 · 0.00% win
Hitman Shenanigans · other3 · 0.00% win
Alfists · other3 · 0.00% win
I'll give you my heart in exchange. · other3 · 0.00% win
Clobberin' Time · collection2 · 0.00% win
Welcome To Baldi's Basics.. · other2 · 0.00% win
Gorilla Parkour Mode · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

888988.529 August 2026 — 88 % liked18 October 2026 — 89 % liked29 August 202618 October 2026
2 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 19:2089+1
29 Aug 2026, 19:1888first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.