Don't press the Rottylo's button!
A Roblox experience owned by Rottylos Studio.
OtherENchaos simulationinteractive buttonrandom events
Description (written by the developer; not a statement by this register)
Please don't press the button, it causes chaos. Welcome to "Don't press the Rottylo's button!"! a "chaotic" game made by me, Each press activates a different stage. Every stage changes the environment in its own way, with random difficulty, duration, and effects. Some stages are short. Others last longer and shift how the game feels entirely. credits to all useless tags: bfdi, roblox, bfb, tpot, city, games, playtime, baldi, baldi basics, lolman, obby, fun, horror, adopt me, doors, dress to impress, slap battles, minecraft, game, chat, talk, town, gabrielpika, logos, destroy the logos, skibidi , funny , cool , fun , roleplay , combat , white , sprunki , sprunki , sprunki, Wenda, wenda, fighting, cat, become, find, prison, funny, awesome, Rp, roleplay, sprunki, cool, vc, hangout, incredibox sprunki,become sprunki, sprunki rp, skateshot, sprunki, 2d rp, silly, roleplay, wenda, incredibox, sprunki morph, morph sprunki, sprunk, dont press the button, button, bad, rottylos
Last updated by the developer 8 Jun 2026, 19:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Aug 2026, 23:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.