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[DARKSPINE] Break a Sonic Block

[DARKSPINE] Break a Sonic Block

A Roblox experience owned by very tuff games.

AdventureENSonic the HedgehogIdle/Offline EarningsAction/Arcade

[DARKSPINE] Break a Sonic Block is an adventure experience created on 2026-02-20. It currently has 122 players. The game has accumulated 4,517,301 lifetime visits and 10,905 favorites. It holds an 87% like percentage. The description mentions breaking blocks to free characters and earn cash.

Description (written by the developer; not a statement by this register)

Dr Eggman's Robot has captured everyone into blocks 🫢 1. Break the blocks before it catches you! 🤖 2. Free the characters! ✨ 3. Bring them back to your plot to earn cash! 💰 If you're having fun, remember to hit the thumbs up! 👍 And remember, your characters generate money when you're offline! 🤑 TIP: Mobile and Console players, use shiftlock to help aim crusher! CODE: ZONETWO

Last updated by the developer 16 Aug 2026, 08:26 UTC.

95
playing (measured 22 Aug 2026, 03:50 UTC)
4,591,416
lifetime visits
87%
liked (7,039 👍 / 1,069 👎)
11,311
favourites (2.5 per 1k visits)
20 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

95170132.510 August 2026 — 170 players21 August 2026 — 133 players21 August 2026 — 113 players21 August 2026 — 133 players21 August 2026 — 133 players22 August 2026 — 127 players22 August 2026 — 128 players22 August 2026 — 113 players22 August 2026 — 95 players10 August 202622 August 2026
9 measurements spanning 12 days, net -75. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–181 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 03:5095-18
22 Aug 2026, 02:50113-15
22 Aug 2026, 01:50128+1
22 Aug 2026, 00:50127-6
21 Aug 2026, 23:50133no change
21 Aug 2026, 22:50133+20
21 Aug 2026, 21:50113-20
21 Aug 2026, 20:54133-37
10 Aug 2026, 14:20170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Royal Pass
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked21 August 2026 — 87 % liked21 August 2026 — 87 % liked21 August 2026 — 87 % liked21 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
10 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:3687no change
22 Aug 2026, 03:5087no change
22 Aug 2026, 02:5087no change
22 Aug 2026, 01:5087no change
22 Aug 2026, 00:5087no change
21 Aug 2026, 23:5087no change
21 Aug 2026, 22:5087no change
21 Aug 2026, 21:5087no change
21 Aug 2026, 20:5487no change
14 Aug 2026, 02:3687first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.