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Climb to Steal Brainrots🧠

Climb to Steal Brainrots🧠

A Roblox experience owned by TakTak Games.

TycoonENbrainrotclimbingidle

Climb to Steal Brainrots🧠 is a tycoon experience created on 2026-02-20. It has recorded 7,015,707 lifetime visits and 8,537 favorites. Currently, 19 players are active. The game holds a 77% like percentage. Players climb to collect items, upgrade abilities, and expand their base. Offline earnings are available.

Description (written by the developer; not a statement by this register)

🧠 Welcome to Climb to Steal Brainrots! Climb higher and steal powerful Brainrots! 🧗‍♂️ The higher you go, the rarer and more valuable they become! 💎 ⚡ Grab Brainrots and bring them back to your base to earn cash 🔋 Upgrade your climb power to reach insane heights 🏃 Boost speed & carry limit with gear upgrades 🏗️ Expand your base to unlock more slots and characters 🎁 Gift Brainrots with friends to grow faster 💤 Your Brainrots earn CASH even while you’re offline! 👍 Like & ⭐ Favorite the game for FREE rewards and updates!

Last updated by the developer 13 Apr 2026, 20:03 UTC.

19
playing (measured 10 Aug 2026, 15:03 UTC)
7,015,707
lifetime visits
77%
liked (2,724 👍 / 801 👎)
8,570
favourites (1.2 per 1k visits)
20 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0313first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
999 R$
Rainbow Carpet
799 R$
VIP
299 R$
X2 Walk Speed
299 R$
X2 Money
99 R$
Collect All
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7713 August 2026 — 77 % liked23 August 2026 — 77 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:5177no change
13 Aug 2026, 22:5177first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.