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Terminate Bloodfur ALPHA

Terminate Bloodfur ALPHA

A Roblox experience owned by Terminate Bloodfur.

HorrorENzombiesurvivalfurry

Description (written by the developer; not a statement by this register)

⚠️This is still an Alpha version. You may encounter bugs, balancing issues, or unfinished content as we continue development. ⚠️We're a very small development team, so updates may take a little longer than usual. We appreciate your patience and support. In 2026, a mysterious toxic fog has spread across the world, killing millions. In a desperate attempt to save humanity, the U.S. government launches secret experiments on a remote island using death row inmates as test subjects. Human and animal cells merge, creating a new species known as Bloodfurs. These creatures can spread their condition through bites, scratches, blood, and contamination. The island is placed under lockdown, leaving everyone trapped inside. Will you fight to survive as a human, or embrace the infection and become one of them? 🎮 Survival • Combat • Infection • Furry - Fight, survive, and uncover the secrets behind the island - Encounter unique Bloodfur and infected survivors 📱 Available on PC & Mobile

Last updated by the developer 11 Aug 2026, 08:00 UTC.

0
playing (measured 13 Aug 2026, 04:22 UTC)
2,337
lifetime visits
87%
liked (52 👍 / 8 👎)
74
favourites (31.7 per 1k visits)
20 February 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 04:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

An Island · welcome578 · 53.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.518 August 2026 — 86 % liked28 August 2026 — 87 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 17:3587+1
18 Aug 2026, 17:0686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.