Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Undertale Multiversal Finale

Undertale Multiversal Finale

A Roblox experience owned by UMF Group.

RacingENUndertaleRPGFan Game

Description (written by the developer; not a statement by this register)

A UMD2 inspired game. Small note: Game is unfinished so there will be bugs and stuff like that, thanks. You gain LOVE every second and you can collect Souls to build LOVE to gain stronger characters. Original Undertale by Toby Fox

Last updated by the developer 19 Aug 2026, 13:12 UTC.

0
playing (measured 19 Aug 2026, 18:48 UTC)
1,324
lifetime visits
75%
liked (15 👍 / 5 👎)
21
favourites (15.9 per 1k visits)
20 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 18:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

test
2,000 R$
Phantom pack
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Undertale Multiversal Finale · welcome142 · 0.00% win
Nighttime · other55 · 0.00% win
Snowdin evolution · other13 · 0.00% win
The man who speaks in flowers?? · other12 · 0.00% win
FUN 66 (= · other12 · 0.00% win
Corrupted reset.. · other9 · 0.00% win
Waterfall evolution · progression7 · 0.00% win
Fragmented determination · progression2 · 0.00% win
G@5T3R? · secret1 · 0.00% win
2k Visits Anniversary boss beaten · progression0 · 0.00% win
Fragmented Perseverance · progression0 · 0.00% win
Butterscotch pie · collection0 · 0.00% win
Fragmented patience · other0 · 0.00% win
Fragmented Bravery · secret0 · 0.00% win
Fragmented Justice · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

75898219 August 2026 — 75 % liked29 August 2026 — 77 % liked18 September 2026 — 80 % liked28 September 2026 — 82 % liked18 October 2026 — 89 % liked29 October 2026 — 84 % liked8 November 2026 — 75 % liked19 August 20268 November 2026
7 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Nov 2026, 00:0775-9
29 Oct 2026, 00:0684-5
18 Oct 2026, 20:4789+7
28 Sept 2026, 19:4682+2
18 Sept 2026, 18:4980+3
29 Aug 2026, 18:4877+2
19 Aug 2026, 18:4875first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.