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Find the Toy Story 5

Find the Toy Story 5

A Roblox experience owned by Westiar Gaming Studio.

AdventureENToy Storycollectathonobby

Find the Toy Story 5 is an adventure experience created on 2026-02-20. The game currently has 101 players. It has accumulated 6,701,310 lifetime visits and 699,734 favorites. The title holds a 78% like percentage.

Description (written by the developer; not a statement by this register)

🧸 Find the Toy Story 5 🧸 Welcome to the ultimate Toy Hunt adventure! 🎉 Step into a massive world where your favorite Toy Story characters are waiting to be found! From Andy's Room to the wild Playground, can you find them all? 🌟 GAME FEATURES 🌟 🧸 62 Unique Toys to find! (Woody, Buzz, and many more!) 🗺️ Epic Biomes: Explore Andy's Room, the Playground, Beach Land, and Obby Land! 🧩 Hidden Secrets: Some toys are easy, but some are hidden in tricky spots and fun obbies! 🏆 Leaderboard: Collect the most toys and become the #1 Collector! 🎁 JOIN THE GROUP FOR SUPER POWERS! 🎁 Want an extra edge? Join our official group to unlock these FREE rewards: ⚡ Super Speed: Run 1.5x faster to reach toys in record time! 💰 500 Instant Cash: Start your journey with 500 Gold Coins to buy awesome gear! 🎮 HOW TO PLAY 🎮 Explore every corner of the map. Touch the Toy to collect it. Use HINTS if you get stuck (Free hint every 3 minutes!).

Last updated by the developer 21 Aug 2026, 18:16 UTC.

89
playing (measured 21 Aug 2026, 20:54 UTC)
6,766,827
lifetime visits
79%
liked (1,984 👍 / 530 👎)
790,253
favourites (116.8 per 1k visits)
20 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8911110010 August 2026 — 111 players21 August 2026 — 89 players10 August 202621 August 2026
2 measurements spanning 11 days, net -22. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–114 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5489-22
10 Aug 2026, 14:37111first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
169 R$
Super Coil
59 R$
Grapple Hook
49 R$
Speed Coil
49 R$
3x Jump
49 R$
Gravity Coil
39 R$
Remove ADS
19 R$
Balloon
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome4,566,248 · 100.0% win
Toy Master 🏆 · other588,811 · 21.7% win
Meet the Owner · other2,794 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

77797813 August 2026 — 78 % liked21 August 2026 — 77 % liked23 August 2026 — 78 % liked2 September 2026 — 78 % liked12 September 2026 — 78 % liked22 September 2026 — 78 % liked2 October 2026 — 79 % liked12 October 2026 — 79 % liked22 October 2026 — 79 % liked13 August 202622 October 2026
9 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 23:2279no change
12 Oct 2026, 23:2279no change
2 Oct 2026, 23:2179+1
22 Sept 2026, 23:2178no change
12 Sept 2026, 23:2078no change
2 Sept 2026, 23:1978no change
23 Aug 2026, 23:1878+1
21 Aug 2026, 20:5477-1
13 Aug 2026, 23:1878first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.