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Find the Toy Story 5

Find the Toy Story 5

A Roblox experience owned by Westiar Gaming Studio.

AdventureENToy Storycollectathonobby

Find the Toy Story 5 is an adventure experience created on 2026-02-20. The game currently has 101 players. It has accumulated 6,701,310 lifetime visits and 699,734 favorites. The title holds a 78% like percentage.

Description (written by the developer; not a statement by this register)

🧸 Find the Toy Story 5 🧸 Welcome to the ultimate Toy Hunt adventure! 🎉 Step into a massive world where your favorite Toy Story characters are waiting to be found! From Andy's Room to the wild Playground, can you find them all? 🌟 GAME FEATURES 🌟 🧸 62 Unique Toys to find! (Woody, Buzz, and many more!) 🗺️ Epic Biomes: Explore Andy's Room, the Playground, Beach Land, and Obby Land! 🧩 Hidden Secrets: Some toys are easy, but some are hidden in tricky spots and fun obbies! 🏆 Leaderboard: Collect the most toys and become the #1 Collector! 🎁 JOIN THE GROUP FOR SUPER POWERS! 🎁 Want an extra edge? Join our official group to unlock these FREE rewards: ⚡ Super Speed: Run 1.5x faster to reach toys in record time! 💰 500 Instant Cash: Start your journey with 500 Gold Coins to buy awesome gear! 🎮 HOW TO PLAY 🎮 Explore every corner of the map. Touch the Toy to collect it. Use HINTS if you get stuck (Free hint every 3 minutes!).

Last updated by the developer 21 Aug 2026, 18:16 UTC.

89
playing (measured 21 Aug 2026, 20:54 UTC)
6,766,827
lifetime visits
78%
liked (1,683 👍 / 487 👎)
707,046
favourites (104.5 per 1k visits)
20 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8911110010 August 2026 — 111 players21 August 2026 — 89 players10 August 202621 August 2026
2 measurements spanning 11 days, net -22. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–114 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5489-22
10 Aug 2026, 14:37111first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
149 R$
Super Coil
59 R$
Grapple Hook
49 R$
3x Jump
49 R$
Gravity Coil
39 R$
Speed Coil
39 R$
Balloon
19 R$
Remove ADS
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome3,909,743 · 100.0% win
Toy Master 🏆 · other521,923 · 28.0% win
Meet the Owner · other2,530 · 0.70% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

777877.513 August 2026 — 78 % liked21 August 2026 — 77 % liked23 August 2026 — 78 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:1878+1
21 Aug 2026, 20:5477-1
13 Aug 2026, 23:1878first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.