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Slippie Fishie [BETA] 🐟

Slippie Fishie [BETA] 🐟

A Roblox experience owned by Something's Fishie....

AdventureENendless runnerfishbeta

Description (written by the developer; not a statement by this register)

🐟 Welcome to Slippie Fishie! It’s an endless runner game where you dodge obstacles and bears to reach new distances rewarding you with Pearls. Use those pearls to then buy new fish with their own unique strengths and weaknesses! How far can you go??? ⚠️ Beta Release! This game is still under development. If you find any bugs or have suggestions, let me know in our community server! I am tirelessly working on the game and pushing updates frequently so keep your eye out for new fish and features! ❓ How to Play? - Use WASD or the mobile joystick to control your fish - Hit logs to push your fish under water and launch back out! - Dodge Rocks and Bears because they will hurt you

Last updated by the developer 19 Mar 2026, 02:30 UTC.

0
playing (measured 3 Sept 2026, 06:15 UTC)
60,789
lifetime visits
85%
liked (63 πŸ‘ / 11 πŸ‘Ž)
750
favourites (12.3 per 1k visits)
20 February 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 06:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Legendary Seaturtle Bundle!
230 R$
Epic Seaturtle Bundle!
195 R$
Rare Seaturtle Bundle!
145 R$
Common Seaturtle Bundle!
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Slippie Fishie Beta Player! Β· other49,324 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.