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Picnic Game

Picnic Game

A Roblox experience owned by _FILE.GROUP_.

OtherENatmosphericnarrativeflash warning

Description (written by the developer; not a statement by this register)

[WARNING: CONTAINS BRIGHT FLASHING LIGHTS, PLAY AT YOUR OWN RISK] A place of peace. Where old memories lie.

Last updated by the developer 20 Jul 2026, 02:55 UTC.

0
playing (measured 26 Aug 2026, 14:22 UTC)
429
lifetime visits
100%
liked (10 👍 / 0 👎)
10
favourites (23.3 per 1k visits)
21 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Donation
500 R$
Big Donation
100 R$
Medium Donation
50 R$
Small Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Picnic Game · welcome110 · 0.00% win
You Have Met The Warden · other21 · 0.00% win
You Have Met The Koopy · other11 · 0.00% win
You Have Met The Mischievous · other9 · 0.00% win
You Have Met The Chief · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10026 August 2026 — 100 % liked5 September 2026 — 100 % liked26 August 20265 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 23:32100no change
26 Aug 2026, 22:48100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.