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๐Ÿธ Be a Frog

๐Ÿธ Be a Frog

A Roblox experience owned by Wobbler United.

SimulatorENsimulatorevolutionpet collection

Description (written by the developer; not a statement by this register)

๐Ÿธ Welcome to Be a Frog! ๐Ÿธ ๐Ÿ‘… Hop around and eat to grow HUGE! ๐Ÿ‘… ๐Ÿ’€ Devour smaller frogs and dominate the map!๐Ÿ’€ ๐Ÿ’ธ Earn money to unlock Rare Skins. ๐Ÿ’ธ ๐Ÿฅš Open eggs and hatch OP PETS! ๐Ÿฅš ๐Ÿ† Rise to the top and become the BIGGEST FROG alive! ๐Ÿ† โญ LIKE + FAVORITE + JOIN THE GROUP for +1,000 Starting Size! ๐Ÿ… Roblox Premium = +50% More Size! ๐Ÿ˜ด Tired of dying? Private servers are FREE!! ๐ŸŽ‰ tags: frog, toad, eat blobs, io, be a frog simulator, grow, eat slimes, simulator, evolution, evolve

Last updated by the developer 17 Jun 2026, 17:30 UTC.

4
playing (measured 10 Aug 2026, 17:33 UTC)
301,365
lifetime visits
57%
liked (275 ๐Ÿ‘ / 210 ๐Ÿ‘Ž)
23,005
favourites (76.3 per 1k visits)
21 February 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:333first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Galaxy (x100)
3,499 R$
Inf Bank Storage
1,899 R$
V.I.P (Permanent)
399 R$
Ignore Bank Timer
399 R$
+25,000 Starter Size
359 R$
2x Cash
349 R$
2x Size Growth
299 R$
+10,000 Starter Size
259 R$
2x Magnet
179 R$
+5,000 Starter Size
139 R$
+1,000 Starter Size
79 R$
Premium Rewards
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome! ยท welcome280,798 ยท 100.0% win
Played for 5 Mins! ยท other124,239 ยท 100.0% win
Played for 10 Mins! ยท other71,026 ยท 74.3% win
Played for 30 Mins! ยท other15,110 ยท 18.0% win
Played for 1 Hour! ยท other2,121 ยท 3.9% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

57656115 August 2026 โ€” 65 % liked25 August 2026 โ€” 65 % liked4 September 2026 โ€” 65 % liked14 September 2026 โ€” 64 % liked24 September 2026 โ€” 64 % liked4 October 2026 โ€” 61 % liked14 October 2026 โ€” 59 % liked24 October 2026 โ€” 57 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 56โ€“66 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 05:1657-2
14 Oct 2026, 05:1559-2
4 Oct 2026, 05:0861-3
24 Sept 2026, 05:0764no change
14 Sept 2026, 03:1964-1
4 Sept 2026, 03:1865no change
25 Aug 2026, 01:2065no change
15 Aug 2026, 01:0665first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.