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Elemental Soul[Update]

Elemental Soul[Update]

A Roblox experience owned by Elemental Extremes.

RoleplayENmagicpolicepvp

Description (written by the developer; not a statement by this register)

Current Version: Pre-Alpha v.1.3.2 This game is at pre-alpha so expect bugs In an alternate future where magic has existed since near the beginning of humanity, You live in a place called Auric City which is the hub of technological advances of the time. You had successfully passed the trials of the Elemental Policing Organization to become one of the candidates accepted every year, to defend against the ever-growing crimes assisted by elemental power, It's now your job as part of the Beta squad to fulfil this mission given to you. Follow @xFire_Exe for updates and upcoming content on twitter Private Servers: -The owner of the private server must be the first to join, else you won't be able to go into their server -To get your private server code, go into the menu, it will be in the home tab, where you can copy it and send it to others (Highlight the code and then click Ctrl + C) -You do not earn end of match rewards in PvP private servers

Last updated by the developer 23 Jun 2021, 09:19 UTC.

0
playing (measured 14 Aug 2026, 12:07 UTC)
12,442
lifetime visits
89%
liked (133 👍 / 16 👎)
2 January 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 12:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Big Donation
1,000 R$
Medium Donation
250 R$
Extra Save Slots
250 R$
Custom Colour Palette
150 R$
Extra Customization
150 R$
Small Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Enhanced weaponary · collection330 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.