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SURVIVE TSUNAMI FOR RANDOM

SURVIVE TSUNAMI FOR RANDOM

A Roblox experience owned by Vertex Studios INC.

SurvivalENdisaster survivalcharacter progressionmultiplayer

Description (written by the developer; not a statement by this register)

🌊 Welcome to Escape The Tsunami by Randoms! 🌊 Get ready to survive the ultimate disaster and test your skills! 💥🏃‍♂️ Here you’ll enter an exciting world where you can unlock pro characters 😎🔥 and become the best player in the game! 🏆 🎁 Earn awesome rewards ⚡ Improve your skills 🌟 Compete and climb to the top Don’t forget to join our Discord server 💬 to report bugs 🐞 and stay updated with the latest game news and updates! 🚀 Made with passion by El Tio Samu 👑✨ Are you ready to escape the tsunami? 🌊🌪️

Last updated by the developer 2 Jul 2026, 17:54 UTC.

0
playing (measured 11 Aug 2026, 15:04 UTC)
2,376
lifetime visits
91%
liked (20 👍 / 2 👎)
36
favourites (15.2 per 1k visits)
21 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
100 R$
ProPack
40 R$
StarterPack
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9118 August 2026 — 91 % liked7 September 2026 — 91 % liked17 September 2026 — 91 % liked18 August 202617 September 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Sept 2026, 17:2291no change
7 Sept 2026, 17:2091no change
18 Aug 2026, 16:3791first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.