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✨ Blade Clicking Simulator

✨ Blade Clicking Simulator

A Roblox experience owned by Dualworks Studios.

SimulatorENclickerpet collectionrebirth mechanic

Description (written by the developer; not a statement by this register)

🔪 Welcome to Blade Simulator! ⚡ Click to gain Power! 🐾 Hatch Eggs & Collect OP Pets! ♻️ Rebirthing and Equipping Pets multiplies the amount of Power you gain! ☁️ Jump onto the clouds to unlock new islands! 👑 Grind and become the BEST Blade Master in the game! 🎁 New updates every single week! ✨ Show your support by tapping the 👍 Like button! Created by Dualworks Studios Tags: clicking simulator, tapping, tap, click, rebirth, simulator

Last updated by the developer 4 Apr 2026, 17:57 UTC.

0
playing (measured 11 Aug 2026, 08:05 UTC)
11,785
lifetime visits
55%
liked (29 👍 / 24 👎)
72
favourites (6.1 per 1k visits)
21 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hexa Hatch
499 R$
+3 Pet Equip
249 R$
x2 Power
249 R$
Auto Rebirth
199 R$
Infinite Rebirth
149 R$
Better Luck!
139 R$
Faster Hatch
95 R$
Auto Throw
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ThrowingI · other407 · 0.00% win
ThrowingII · other0 · 0.00% win
ThrowingIII · progression0 · 0.00% win
ThrowingIV · other0 · 0.00% win
ThrowingV · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.