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Oops, I broke it

Oops, I broke it

A Roblox experience owned by JLE Community.

Description (written by the developer; not a statement by this register)

Oops, I Broke It! 🏗️💥 Ever looked at a perfectly normal city and thought, "This would look much better if that skyscraper was neon pink and upside down?" Well, now you can! Welcome to Oops, I Broke It, the ultimate physics-based sandbox where the "Undo" button is a myth and chaos is the only goal. You spawn into a peaceful, unsuspecting city with nothing but a right-click and a dream of total architectural disaster. 🛠️ HOW TO PLAY Explore: Walk through the city and find anything—literally anything—you want to mess with. Right-Click: Open the Chaos Menu on any part of the world. Modify: Use a suite of "totally professional" tools: Colorise: Paint the town red... or lime green... or rainbow! Resize: Make a fire hydrant the size of a mountain or a house the size of a toaster. Copy/Paste: Why have one bridge when you can have fifty stacked on top of each other? Move: Relocate the park to the middle of the ocean. Destruct: Mess with the physics until the whole city reaches its b

Last updated by the developer 15 Mar 2026, 08:17 UTC.

0
playing (measured 24 Oct 2026, 01:31 UTC)
50
lifetime visits
21 February 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Oct 2026, 01:310first reading

Concurrent players at each of our measurements (insert-on-change).