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[NEW UPD] My Game Empire!

[NEW UPD] My Game Empire!

A Roblox experience owned by GrowCore.

TycoonENidlecollectiontycoon

Description (written by the developer; not a statement by this register)

🎮 Welcome to Build a Game Empire! Open developer crates, collect awesome developers, and place them in your base to start earning money! 💸 Keep playing to earn more cash, upgrade your stats, unlock better developers, and make your base bigger and better. You can even earn money while offline! 👨‍💻 Open Developer Crates ⭐ Collect Rare Developers 🏢 Place Developers in Your Base 💰 Earn Money While Playing & Offline ⚡ Upgrade Your Stats 🚀 Grow Your Game Empire 🏆 Climb the Leaderboards Can you build the biggest game empire and become the #1 developer on Roblox? If you like tycoon, simulator, RNG, crates, collecting, upgrades, idle money, offline rewards, leaderboards, and empire games, this game is for you! 👍 Like, ⭐ favorite, and join the group for rewards, codes, updates, and sneak peeks!

Last updated by the developer 21 Jun 2026, 20:28 UTC.

3
playing (measured 10 Aug 2026, 18:15 UTC)
230,600
lifetime visits
96%
liked (3,850 👍 / 174 👎)
13,500
favourites (58.5 per 1k visits)
21 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:154first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Conveyor 20x Luck
499 R$
Conveyor 10x Luck
199 R$
Conveyor 5x Luck
79 R$
Speed Level 4
29 R$
Speed Level 3
19 R$
Conveyor 2x Luck
19 R$
Speed Level 2
9 R$
Auto Collect
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9615 August 2026 — 96 % liked25 August 2026 — 96 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 03:3296no change
15 Aug 2026, 03:1796first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.