Time Machine 5: The branch paradox
A Roblox experience owned by The Noobian Society.
AdventureENtime travelbranching realitiessimulation
Description (written by the developer; not a statement by this register)
-- EPILEPSY WARNING -- The ability to explore different points in time and space. Unlike Time Machine 4, this includes branched realities. Players being annoying? Go to another reality! More: This is is the fifth iteration of Time Machine! Is it the best? Well, that's for you to decide! This series of games was inspired by a game called Time Travel by zakblak20. I hope this game gets popular one day.
Last updated by the developer 23 Jul 2026, 23:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 07:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 00:20 | 94 | no change |
| 18 Aug 2026, 00:19 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.