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Spear Arena

Spear Arena

A Roblox experience owned by SpearDevelopment.

ShooterENFPSTradingSpear Combat

Spear Arena is a shooter experience created on 2026-02-22. It has recorded 2,021,306 lifetime visits and 4,424 favorites. Currently, 29 users are playing. The experience holds an 81% like percentage. It supports PC, controller, and mobile platforms.

Description (written by the developer; not a statement by this register)

Welcome to Spear Arena! Spear Arena is a fast-paced FPS game with spears. Defeat enemies, rankup, unlock skins, open cases and trade with other players. Play with your Friends👥 and get +10% coins boost. Thumbs up! 👍 and Join Group! for ingame rewards (CLAIM IN LOBBY). https://www.roblox.com/communities/36038990/SpearDevelopment Support ALL Platfroms 💻PC LMB: Shoot RMB: Stab/Melee Attack Ctrl: Slide 🎮Controller all controlls are shown on screen 📱Mobile all controlls are shown on screen

Last updated by the developer 4 Aug 2026, 17:42 UTC.

29
playing (measured 10 Aug 2026, 16:00 UTC)
2,021,306
lifetime visits
81%
liked (1,265 👍 / 304 👎)
4,494
favourites (2.2 per 1k visits)
22 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0031first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BattlePass
149 R$
VIP
149 R$
Ice spear
99 R$
X2 LUCK
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,017,104 · 100.0% win
First Kill · other889,336 · 100.0% win
10 Kills · other635,991 · 100.0% win
First Spear Preview · other375,103 · 55.1% win
First Case Open · collection367,380 · 53.0% win
Started FREE Case Timer · other354,251 · 55.2% win
50 KIlls · progression328,882 · 55.4% win
First Case Skip · other264,565 · 33.9% win
Collected 10 Coins AFK · collection227,350 · 34.6% win
100 KILLS · progression173,589 · 33.6% win
Collected 100 Coins AFK · collection74,060 · 13.7% win
Claimed His Free Case · other38,228 · 6.4% win
Played Duels · other23,696 · 4.8% win
Case Opener · other15,601 · 2.3% win
500 KILLS · progression11,272 · 3.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8114 August 2026 — 81 % liked24 August 2026 — 81 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:3281no change
14 Aug 2026, 09:3181first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.