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[NEW] Jump to Steal Albums! πŸ’½ 🌊

[NEW] Jump to Steal Albums! πŸ’½ 🌊

A Roblox experience owned by Pulseform Studios.

TycoonENmusic-themedbase-buildingsteal-mechanic

Description (written by the developer; not a statement by this register)

🎢 Welcome to JUMP TO STEAL Albums! 🎢 πŸš€ Jump up and grab Albums as they spawn high in the sky! πŸ•΄οΈ Snatch Albums from other players before they make it back to base! πŸ’° Secure Albums in your base to earn cash over time! ⬆️ Upgrade your Jump Power to reach higher and unlock rarer, more valuable Albums! πŸ—οΈ Expand and upgrade your base to hold more Albums and defend your stash! πŸ”₯ Outsmart, out jump, and outplay everyone to become the ultimate Albums tycoon! Every jump matters. Every steal counts. Every Album makes you richer. RELEASE CODES: MdogFrenzy JEZZA JAM πŸ‘ Like & ⭐ Favourite for more updates, new Albums, bigger maps, and crazy upgrades!

Last updated by the developer 5 Sept 2026, 11:59 UTC.

0
playing (measured 5 Sept 2026, 12:30 UTC)
1,297
lifetime visits
88%
liked (14 πŸ‘ / 2 πŸ‘Ž)
9
favourites (6.9 per 1k visits)
22 February 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 12:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Speed Coil 1
11,000 R$
BrainrotPack
10,000 R$
StarterPack
7,200 R$
VIP
7,143 R$
ProPack
49 R$
Speed Coil 3
29 R$
Slap Glove 3
27 R$
Speed Coil 2
17 R$
Slap Glove 2
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Jump To Steal Albums! Β· other0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.