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Clayton Georgia State Roleplay

Clayton Georgia State Roleplay

A Roblox experience owned by Lakora rp.

RoleplayENpolicevoice-chatsimulation

Description (written by the developer; not a statement by this register)

# 🚔 Clayton Georgia State Roleplay 🚔# **Welcome to Clayton Georgia State Roleplay , a professional Florida State Roleplay Community: focused on realistic and active voice-chat roleplay.** 🌟 **What We Offer** ✅ Professional Staff Team ✅ Active Civilian, LEO, Fire & DOT Departments ✅ Realistic Traffic Stops & Scenes ✅ Daily Patrols & Events ✅ CAD/MDT Integration ✅ Custom Department Structure ✅ Friendly & Mature Community ✅ Fast Promotions & Training Opportunities 📋 **Requirements** • Working Microphone Required • Follow Server Rules • Respect All Members • Professional Roleplay Standards 🎉 Now Recruiting! We're currently hiring: Staff Members 🎙️ VC ONLY • 🚔 Professional RP • 👮 Active Staff • 🔥 Daily Patrols Gola 10k visits

Last updated by the developer 8 Aug 2026, 23:36 UTC.

0
playing (measured 13 Aug 2026, 16:21 UTC)
2,240
lifetime visits
65%
liked (13 👍 / 7 👎)
16
favourites (7.1 per 1k visits)
22 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 16:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate Pass
200 R$
Heat Unit pass
199 R$
Donation Pass
50 R$
Gun Pass
20 R$
Unmarked Pass
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! First time joining · welcome0 · 0.00% win
Welcome · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

53655918 August 2026 — 53 % liked28 August 2026 — 63 % liked7 September 2026 — 65 % liked18 August 20267 September 2026
3 measurements spanning 20 days, net +12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Sept 2026, 19:0865+2
28 Aug 2026, 18:5263+10
18 Aug 2026, 18:2253first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.