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Vibe NYC [UPDATE]

Vibe NYC [UPDATE]

A Roblox experience owned by Vibe‘s Studio.

Social & hangoutENsocial hangoutchill atmospheremusic

Description (written by the developer; not a statement by this register)

Vibe NYC (The 2020 version) 🌃 Welcome. Chill out to smooth music, hang with friends.⭐️ * Join us Join our group "Vibe‘s Studio" to unlock exclusive areas and perks!🍿 • **Support the Game**🙌🏻 Drop a Like, Favorite and Follow to support the game. Likes are extremely important and help keep the game alive by bringing in more players.👥 If you enjoy the game, please consider donating some Robux as well. Every Robux donated goes directly toward development, helping us create more updates, features, and content for everyone.🫵🏻

Last updated by the developer 18 Aug 2026, 14:04 UTC.

0
playing (measured 27 Aug 2026, 09:49 UTC)
332
lifetime visits
70%
liked (7 👍 / 3 👎)
13
favourites (39.2 per 1k visits)
22 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 09:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip room
100 R$
Boombox
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7088791 September 2026 — 83 % liked21 September 2026 — 88 % liked13 October 2026 — 70 % liked1 September 202613 October 2026
3 measurements spanning 42 days, net -13. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 10:3570-18
21 Sept 2026, 22:5388+5
1 Sept 2026, 14:0883first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.