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Roach Hotel [DEMO]

Roach Hotel [DEMO]

A Roblox experience owned by M1steryGames.

AdventureEN2D PlatformerStrategyHotel Mario Inspired

Description (written by the developer; not a statement by this register)

All the Roblox Hotels are being invaded by Giant Roaches! You need to go there, save the trapped Noobs, and close all the Doors to get rid of the Roaches! 🪳💣 This won't be easy! Will you be able to create a strategy to conquer all the Hotels? 🧩 Roach Hotel is a 2D platform and strategy game inspired by the best game of all... Hotel Mario! xD Leave a like for more updates and more Hotels! ✨ Version 0.7

Last updated by the developer 6 Aug 2026, 02:49 UTC.

0
playing (measured 16 Aug 2026, 17:53 UTC)
443
lifetime visits
83%
liked (5 👍 / 1 👎)
7
favourites (15.8 per 1k visits)
22 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 17:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Skills!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ezebel Disco Hotel Completed · progression0 · 0.00% win
Bacon Man Hotel Completed · progression0 · 0.00% win
Builder Grass Hotel Completed · progression0 · 0.00% win
Robot Trash Hotel Completed · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808381.521 August 2026 — 80 % liked31 August 2026 — 83 % liked21 August 202631 August 2026
2 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Aug 2026, 16:5083+3
21 Aug 2026, 11:2280first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.