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KILL or SAVE Bluu Bear!

KILL or SAVE Bluu Bear!

A Roblox experience owned by Typical Pro.

RoleplayENchoice-basedcute charactersocial interaction

Description (written by the developer; not a statement by this register)

🐻 SAVE OR ELIMINATE BLUU BEAR? His fate is in your hands! 👍 Like & Favorite for updates!

Last updated by the developer 9 Aug 2026, 23:24 UTC.

0
playing (measured 10 Aug 2026, 17:06 UTC)
1,027
lifetime visits
28%
liked (16 👍 / 42 👎)
23
favourites (22.4 per 1k visits)
22 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:061first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

THE BIG BAT
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You killed Bluu Bear... · progression40 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

263329.519 August 2026 — 33 % liked29 August 2026 — 30 % liked8 September 2026 — 31 % liked18 September 2026 — 26 % liked29 September 2026 — 28 % liked9 October 2026 — 28 % liked19 October 2026 — 28 % liked29 October 2026 — 28 % liked2819 August 202629 October 2026
8 measurements spanning 71 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 25–34 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Oct 2026, 12:3628no change
19 Oct 2026, 07:3128no change
9 Oct 2026, 07:0428no change
29 Sept 2026, 06:4828+2
18 Sept 2026, 23:1826-5
8 Sept 2026, 23:1731+1
29 Aug 2026, 21:3730-3
19 Aug 2026, 20:3833first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.