Hide and Seek Rebooted
A Roblox experience owned by Hide and Seek Rebooted.
Social & hangoutENhide and seekmultiplayermaps
Description (written by the developer; not a statement by this register)
This is a reboot of "(Fixed) Hide and Seek" by Lando64000 and Tbradm. There are forty-one official maps, and there are more to come. • Points save if you rejoin • GUI revamped • Seeker tools fixed (Traps and FakeIt) ... And a ridiculously large amount of other fixes and improvements! Note: Gamepasses carry over from the original! Please check which ones you own before buying any in Rebooted. roblox.com/games/9424459/Hide-and-Seek
Last updated by the developer 18 Sept 2026, 19:23 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Sept 2026, 03:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Oct 2026, 12:18 | 94 | no change |
| 25 Sept 2026, 12:17 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.