Super Failship Playtest Demo
A Roblox experience owned by LIGHT POOL 000.
OtherENbetademounfinished
Description (written by the developer; not a statement by this register)
This won't be updated anymore. The full release will be releasing soon... This is a basic and also kinda rushed demo build mostly to get some feedback and test the game for any bugs as I ready it for release. Sort of. I really really really hope they reverse their decisions on Roblox Plus because it's the worst thing I've ever seen. There are 18 regular floors, 4 special floors, and 2 shop floors in this demo. This is NOT indicative of the final game! THIS IS NOT THE FINAL GAME!!! IT IS GLITCHY AND UNFINISHED! This is in beta (read: not automatically recommended by Roblox) mode for a reason! I would recommend playing on a private server because public servers are somewhat untested. Server restarts will be common as I try to fix bugs. It may go private in the future as I inch forward on completing the more completed version of this game, so be careful! Credits wall is located behind spawn.
Last updated by the developer 30 Apr 2026, 18:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 16:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Sept 2026, 00:21 | 100 | +4 |
| 21 Aug 2026, 18:08 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.