TEBAK KATA💬
A Roblox experience owned by Good Enough Co..
PuzzleIDword guessingsocial deductionyes no maybe mechanic
TEBAK KATA💬 is a puzzle experience created on 2026-02-22. It records 2,677,770 lifetime visits and 3,406 favorites. Currently, four users are playing. The game holds a 95% like percentage. Players assume roles as guessers or guides within a word guessing mechanic.
Description (written by the developer; not a statement by this register)
TEBAK KATA ! Game tebak kata sama temen yang simpel tapi bikin bingung sendiri! Ada dua role: - Penebak: tugasmu tebak kata rahasianya dengan ngajuin pertanyaan sepintar mungkin! - Penuntun: kamu tau kata rahasianya, tapi cuma boleh jawab pake tiga pilihan ini: ✅YA ❌TIDAK ❓MUNGKIN Itu doang. Nggak boleh kasih petunjuk lain sama sekali! Tebak kata sebelum waktu habis. Yuk main sama temenmu sekarang! Inspired by : Yes, No, Maybe
Last updated by the developer 26 Apr 2026, 10:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 13 Oct 2026, 07:02 | 95 | no change |
| 3 Oct 2026, 07:01 | 95 | no change |
| 23 Sept 2026, 07:00 | 95 | no change |
| 14 Aug 2026, 06:50 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.