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[UPD] Kopdes Together

[UPD] Kopdes Together

A Roblox experience owned by Anskub Company.

SimulatorENcooperative managementsupermarket simulationstaff management

[UPD] Kopdes Together is a simulator experience created on 2026-02-22. The game currently has 1541 players and 4,020,238 lifetime visits. It holds 34,141 favorites and maintains a 78% like percentage. The experience focuses on cooperative supermarket management mechanics.

Description (written by the developer; not a statement by this register)

Run Your Own Red and White Cooperative Stock Shelves, Set Prices as you wish, Receive Payments, Staff Workers, Expand the Store [NEW UPDATE] New Transfer System [NEW UPDATE] New Cashier System - Try it now!! Like the game first, then Use the code "AKUCINTAKOPDES" to get a reward. Made by @UpilGatel Tags: KOPDES, COOPERATIVE, SIMULATOR, SUPERMARKET

Last updated by the developer 21 Aug 2026, 06:56 UTC.

84
playing (measured 21 Aug 2026, 20:54 UTC)
4,370,377
lifetime visits
83%
liked (3,114 👍 / 625 👎)
209,254
favourites (47.9 per 1k visits)
22 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

841,059571.510 August 2026 — 1,059 players21 August 2026 — 84 players10 August 202621 August 2026
2 measurements spanning 11 days, net -975. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5484-975
10 Aug 2026, 14:021,059first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SoundSystem
99 R$
Kasir
29 R$
Pengangkut Permanent
19 R$
Keamanan Permanent
19 R$
Pengangkut Gudang Permanent
19 R$
OneClickPricing Permanent
9 R$
Scan Cepat
9 R$
Pembersih Permanent
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

788380.514 August 2026 — 78 % liked21 August 2026 — 79 % liked24 August 2026 — 79 % liked3 September 2026 — 81 % liked13 September 2026 — 82 % liked23 September 2026 — 82 % liked3 October 2026 — 83 % liked13 October 2026 — 83 % liked23 October 2026 — 83 % liked14 August 202623 October 2026
9 measurements spanning 70 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 04:0783no change
13 Oct 2026, 04:0683no change
3 Oct 2026, 04:0683+1
23 Sept 2026, 04:0582no change
13 Sept 2026, 04:0482+1
3 Sept 2026, 04:0381+2
24 Aug 2026, 04:0279no change
21 Aug 2026, 20:5479+1
14 Aug 2026, 04:0278first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.