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[UPD] SUPER CAR JUMP

[UPD] SUPER CAR JUMP

A Roblox experience owned by AY_Studios.

RacingENcar racingjumpingrebirth system

Description (written by the developer; not a statement by this register)

🏎️ SUPER CAR JUMP 🚀 ONLY THE BEST CAN REACH THE MAX DISTANCE... CAN YOU? 🏆 💥 GO FASTER. JUMP HIGHER. FLY FURTHER. 🚀 BUILD SPEED and launch off INSANE ramps! 💰 EARN CASH the further you go! 🚗 UNLOCK SUPER CARS (Peugeot, BMW, SVJ, and more!) 🔥 REBIRTH SYSTEM: Keep your cars and become even stronger with every race! ⚡ NEW UPDATE: 💨 NEON TRAILS are here! 📊 GLOBAL LEADERBOARDS — Prove you're the best! 🌵 WORLD 2 (DESERT) OUT NOW! 🌌 WORLD 3 IS NOW AVAILABLE! 👑 Only 1% of players reach the FINAL ZONE... Are you one of them? 👍 Like + Join the Group for exclusive news and updates! (🛠️ Actively in development — My first game!)

Last updated by the developer 25 May 2026, 09:50 UTC.

0
playing (measured 10 Aug 2026, 22:35 UTC)
273,702
lifetime visits
70%
liked (175 👍 / 75 👎)
644
favourites (2.4 per 1k visits)
22 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
X2 Cash
99 R$
Fast Hatch
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bienvenue · welcome147,394 · 66.7% win
Jeune Conducteur · other68,279 · 66.7% win
L'Indémodable · other49,981 · 0.00% win
67 Secret Society · secret42,048 · 0.00% win
Symphonie en 5 Cylindres · other34,071 · 33.3% win
Propulsion Maîtrisée · other27,047 · 0.00% win
V8 Biturbo · other21,965 · 0.00% win
Interstellar Traveler · other1,915 · 0.00% win
Mythic Voyager · other397 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7015 August 2026 — 70 % liked4 September 2026 — 70 % liked14 September 2026 — 70 % liked15 August 202614 September 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 04:0670no change
4 Sept 2026, 04:0470no change
15 Aug 2026, 01:5170first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.