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Murder Flamingo And Jayingee Simulator (UPDATE)

Murder Flamingo And Jayingee Simulator (UPDATE)

A Roblox experience owned by ABANGPAAN GN.

SimulatorENsimulatormascot horrorboss fight

Description (written by the developer; not a statement by this register)

this game is NOT a joke Murder them because there nice! Simulator new maps and new albert and jake! UPDATE: -new boss kaden temprist spawns every 4 minutes they follow around u until u kill them get 10000 coins when killed this will be the last update because i will never going to update this game so thanks for playing❤️ shutdown = update/ removing bug TAGS: flamingo,jayingee,jake,albert,temprist,polarcub,kaden,laughability

Last updated by the developer 7 Mar 2026, 12:32 UTC.

0
playing (measured 17 Aug 2026, 18:03 UTC)
1,735
lifetime visits
95%
liked (54 👍 / 3 👎)
62
favourites (35.7 per 1k visits)
22 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 18:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome!!11 · welcome987 · 0.00% win
kill jalbert (BOSS) · progression391 · 0.00% win
drdoof dancing (very HARD to get) · other240 · 0.00% win
unlocked all biomes · collection140 · 0.00% win
kill them 100 times · progression133 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9519 August 2026 — 95 % liked29 August 2026 — 95 % liked19 August 202629 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 02:5095no change
19 Aug 2026, 02:2295first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.