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United States Air Force Academy

United States Air Force Academy

A Roblox experience owned by [USAF] --The United States Air Force--.

SimulatorENmilitary simulationrank progressionroleplay

Description (written by the developer; not a statement by this register)

Welcome! Do you have what it takes to be a U.S. Air Force piolet? ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ This is the Air Force, this is a game were you start from E-1 and work you're way up the board, you can do trainings or just buy ranks! ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Join the group to be ranked and join the comms for more information ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Tags: Army, Plane, United states, Air Force, Training, Military

Last updated by the developer 26 May 2026, 14:00 UTC.

0
playing (measured 13 Aug 2026, 21:32 UTC)
1,137
lifetime visits
86%
liked (6 👍 / 1 👎)
6
favourites (5.3 per 1k visits)
22 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 21:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2000 credits [15% more value]
1,350 R$
Golden AK47
950 R$
M4A1
950 R$
1000 credits [10% more value]
890 R$
Start a Riot
850 R$
Start a CDL Riot
850 R$
DONATE
836 R$
Stolon key-card
795 R$
Stolon key-card 2
795 R$
500 credits
450 R$
Glock 17
295 R$
Glock 17 2
295 R$
200 credits
180 R$
100 credits
75 R$
50 credits
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Division · other0 · 0.00% win
You joined! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.