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Slingshot For Brainrots!

Slingshot For Brainrots!

A Roblox experience owned by OWBAB.

SimulatorENslingshot mechanicbrainrot memeupgrade/rebirth loop

Slingshot For Brainrots! is a simulator experience created on 2026-02-22. The game has recorded 610,526 lifetime visits and 54,701 favorites. It maintains a 96% like percentage. Currently, zero users are playing the experience. The title focuses on strength upgrades, collecting brainrots, and rebirth mechanics for base slots.

Description (written by the developer; not a statement by this register)

Welcome to Slingshot For Brainrots! 💪 Upgrade Your Strength To Go Further! 🌎 Reach the END and collect BRAINROTS! 💸 Level Up your Brainrots and get more CASH! 🏗️ Rebirth for more BASE SLOTS and cash! 👍 Like the game and join the group for MORE UPDATE! 🎮 Experience it on PC, mobile, tablet, or console, with full controller compatibility.

Last updated by the developer 19 Jul 2026, 18:32 UTC.

0
playing (measured 10 Aug 2026, 16:33 UTC)
610,526
lifetime visits
96%
liked (5,591 👍 / 260 👎)
54,698
favourites (89.6 per 1k visits)
22 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:3196no change
24 Aug 2026, 19:3596no change
14 Aug 2026, 19:3196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.