Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
idle bread game

idle bread game

A Roblox experience owned by a group that makes game and stuff that are cool ig.

SimulatorENincrementalclickerbaking

Description (written by the developer; not a statement by this register)

2d Incremental idle/clicker game about baking bread 🍞 Click bread. Buy ovens. Build the ultimate bread empire! Tap to bake, buy ovens to automate, prestige for permanent multipliers, then ascend and do it all over again even stronger. Collect rare breads, craft recipes, sell on the market, trade with friends, and climb the global leaderboards. Free auto-clicker for everyone 👍 Your ovens bake while you're offline 💤

Last updated by the developer 1 Mar 2026, 12:46 UTC.

0
playing (measured 11 Aug 2026, 02:05 UTC)
3,013
lifetime visits
68%
liked (15 👍 / 7 👎)
28
favourites (9.3 per 1k visits)
23 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Baker
999 R$
VIP
499 R$
Prestige Pro
449 R$
Mega Bank
399 R$
2x Golden
299 R$
Lucky
249 R$
2x Bread
249 R$
Triple Offline
199 R$
2x Speed
149 R$
Auto Clicker
99 R$
Auto Sell
79 R$
Extra Daily Spin
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

A · other2,508 · 0.00% win
E · other2,507 · 0.00% win
D · other2,506 · 0.00% win
R · other2,505 · 0.00% win
B · other2,500 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.