ErrorDust Invasion
A Roblox experience owned by Errordust studios.
HorrorENboss rushinsanity horrorearly alpha
Description (written by the developer; not a statement by this register)
GAME IS IN EARLY ALPHA! PLEASE KEEP THIS IN MIND WHEN PLAYING! Mechanics: Dash: E - PC Y | Triangle - Console Button On Screen - Mobile !EPILEPSY WARNING! Game contains Flashing Lights, which may cause disturbance for those who are sensitive to flash lights, play at your own risk. HEAVILY Inspired by the following: Kill Insanities, OVERHAUL TBSOBR, Make A Cake, TRUE PAIN, Portal 2, Soul Ops: Equinox, Sans Funny Boss Rush, The Wild West
Last updated by the developer 16 Aug 2026, 21:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 21:17 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 02:52 | 55 | no change |
| 18 Aug 2026, 02:51 | 55 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.