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99% FAIL

99% FAIL

A Roblox experience owned by Magnetic Studiοs.

MinigamesENglass bridgeadmin promisegroup link

Description (written by the developer; not a statement by this register)

🌉 99% FAIL THE GLASS BRIDGE! Choose the correct glass or FALL! 💥 💰 Earn B$ 🌈 Unlock cool rewards 👑 FREE ADMIN after 20 minutes! 👍 Like, ⭐ Favorite & 🔔 Follow! Group: https://www.roblox.com/groups/16578518

Last updated by the developer 10 Jun 2026, 19:12 UTC.

0
playing (measured 12 Aug 2026, 07:33 UTC)
132,343
lifetime visits
76%
liked (102 👍 / 32 👎)
280
favourites (2.1 per 1k visits)
23 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Blue Hydra
125 R$
Angel Wisp
100 R$
Red Wisp
100 R$
Blue Wisp
100 R$
Panda
55 R$
Fox
55 R$
Shadow Hydra
55 R$
Cute Frog
50 R$
Hydra
50 R$
Rainbow Trail
50 R$
Pegasus
35 R$
Dog
25 R$
Cat
25 R$
Pink Trail
25 R$
Blue Trail
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome102,070 · 0.00% win
Stage 1 · progression25,481 · 0.00% win
Stage 5 · progression20,252 · 0.00% win
Stage 10 · progression12,434 · 0.00% win
Stage 15 · progression6,601 · 0.00% win
Stage 20 · progression3,340 · 0.00% win
You Win! 🌟 · progression2,358 · 0.00% win
🌈 · other2,096 · 0.00% win
Stage 25 · progression1,936 · 0.00% win
Easy · other1,590 · 0.00% win
Stage 30 · progression1,335 · 0.00% win
Stage 35 · progression947 · 0.00% win
Medium · other933 · 0.00% win
Hard · other720 · 0.00% win
Stage 40 · progression624 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.