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[💴 X2 MONEY!]  Clover Reborn

[💴 X2 MONEY!] Clover Reborn

A Roblox experience owned by achieve..

RacingENBlack CloverOpen-world RPGStat building

Description (written by the developer; not a statement by this register)

🔥 NEW CODE EVERY 1,000 LIKES! 🎁 📖 INFO 💫 x2 EXP every weekend! 🎁 Group Members get daily rewards 🔗 Join our community server for codes & updates ☘️ Welcome to Clover Reborn ☘️ A Black Clover inspired open-world RPG. Fight enemies, earn spins, unlock abilities, level up and become stronger as you progress. Build your character your own way and choose your stats carefully. ⚔️ Battle 🌀 Unlock powers 🌍 Explore 👥 Play with friends 🏆 Become stronger 💚 No P2W Everything can be earned by playing. 📌 Version: V2.0

Last updated by the developer 10 Aug 2026, 18:07 UTC.

13
playing (measured 10 Aug 2026, 19:52 UTC)
201,217
lifetime visits
89%
liked (3,208 👍 / 410 👎)
5,721
favourites (28.4 per 1k visits)
23 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:5217first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private Server
649 R$
2x Drop Chance
499 R$
Emote Pass
159 R$
Instant Spin
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

899290.515 August 2026 — 92 % liked25 August 2026 — 92 % liked4 September 2026 — 92 % liked14 September 2026 — 92 % liked24 September 2026 — 92 % liked4 October 2026 — 91 % liked14 October 2026 — 91 % liked24 October 2026 — 89 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 08:5389-2
14 Oct 2026, 08:5291no change
4 Oct 2026, 08:5191-1
24 Sept 2026, 08:5092no change
14 Sept 2026, 06:3392no change
4 Sept 2026, 06:3292no change
25 Aug 2026, 05:1892no change
15 Aug 2026, 05:1792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
11 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.