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DEAD HILL💀

DEAD HILL💀

A Roblox experience owned by Innovation Company.

ShooterENopen-worldsurvivalcombat

Description (written by the developer; not a statement by this register)

DEAD HILL is an open-world combat game with flexible and unpredictable gameplay, advanced mechanics, and a wide arsenal of weapons. You find yourself in a remote area of Colombia a hostile and uncontrollable place, completely isolated from modern society. Choose your gear, arm yourself, and prepare to survive the unexpected. 🔥 ¡Plus users receive a 15% bonus on cash! 🔫 ¡Join the group to get an extra 10% cash bonus! Use code "D34DH1LL" to claim free money

Last updated by the developer 11 Aug 2026, 20:11 UTC.

0
playing (measured 12 Aug 2026, 18:07 UTC)
1,685
lifetime visits
83%
liked (58 👍 / 12 👎)
45
favourites (26.7 per 1k visits)
23 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 18:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 CASH
299 R$
RADIO
119 R$
GRANADAS
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

RADIO GIFT · other6 · 0.00% win
x2 CASH GIFT · other1 · 0.00% win
GRANADAS GIFT · other1 · 0.00% win
Visitante · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

83858419 August 2026 — 85 % liked29 August 2026 — 83 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 03:4583-2
19 Aug 2026, 03:1785first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.