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+1 Jump For Poppy Playtime ⚡

+1 Jump For Poppy Playtime ⚡

A Roblox experience owned by Seven Seven Seven.

AdventureENPoppy PlaytimeStealthIdle/Earn

+1 Jump For Poppy Playtime ⚡ is an adventure experience created on 2026-02-23. It has accumulated 2,204,013 lifetime visits and 215,925 favorites. Currently, 11 users are playing. The experience holds an 83% like percentage. The description highlights mechanics involving jumping, stealing characters, and earning cash.

Description (written by the developer; not a statement by this register)

Welcome to Jump To Steal Poppy Playtime! Jump high and Steal Poppy Playtime Characters! Don't get caught by the Killers! 🔪 Bring them back to your Base to earn Cash! 💵 Upgrade your Jump to Reach Higher platforms! ⚡ Your Characters earn cash OFFLINE! 💤 PRIVATE SERVERS ARE FREE!

Last updated by the developer 4 Jun 2026, 17:03 UTC.

11
playing (measured 10 Aug 2026, 14:08 UTC)
2,204,013
lifetime visits
81%
liked (1,411 👍 / 321 👎)
224,915
favourites (102.0 per 1k visits)
23 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0833first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Magic Carpet
299 R$
2X Cash
299 R$
Pro Pack
199 R$
VIP
99 R$
Grapple Hook
49 R$
Speed Coil
49 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

818482.514 August 2026 — 83 % liked24 August 2026 — 84 % liked3 September 2026 — 83 % liked13 September 2026 — 83 % liked23 September 2026 — 83 % liked3 October 2026 — 83 % liked13 October 2026 — 83 % liked23 October 2026 — 81 % liked2 November 2026 — 81 % liked14 August 20262 November 2026
9 measurements spanning 80 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 11:4681no change
23 Oct 2026, 11:4581-2
13 Oct 2026, 11:3883no change
3 Oct 2026, 11:3683no change
23 Sept 2026, 11:3583no change
13 Sept 2026, 11:3483no change
3 Sept 2026, 11:3383-1
24 Aug 2026, 08:4784+1
14 Aug 2026, 08:4683first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.