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☢️ +1 Speed Backrooms Escape

☢️ +1 Speed Backrooms Escape

A Roblox experience owned by Gift Games Studios.

AdventureENbackroomsspeedescape

☢️ +1 Speed Backrooms Escape is an adventure experience created on 2026-02-23. The game currently has 8 players online. It has accumulated 2,833,972 lifetime visits and 142,437 favorites. User engagement metrics show a 97% like percentage. The description highlights mechanics involving speed increases, multipliers, and racing features within the Backrooms setting.

Description (written by the developer; not a statement by this register)

☢️ Welcome to +1 Speed Backrooms Escape! 👟Every step makes you faster 💪Train on treadmills or run across the map to gain speed 🔥 Unlock powerful multipliers 👥Race with friends 🌍Become the FASTEST on the server 🚀But be careful… one misstep and you’ll be back at the start 👍 Like the game and join the group

Last updated by the developer 23 Feb 2026, 21:29 UTC.

8
playing (measured 10 Aug 2026, 14:03 UTC)
2,833,972
lifetime visits
97%
liked (19,072 👍 / 591 👎)
149,752
favourites (52.8 per 1k visits)
23 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:039first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Galaxy Treadmill! (x25)
999 R$
Galaxy Trail!
399 R$
Diamond Treadmill! (x9)
299 R$
Rainbow Trail!
249 R$
Double Wins!
149 R$
Red Trail!
139 R$
Golden Treadmill! (x3)
59 R$
Purple Trail!
59 R$
Blue Trail!
29 R$
Green Trail!
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,377,461 · 100.0% win
First Rebirth! · progression334,807 · 29.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked13 September 2026 — 97 % liked23 September 2026 — 97 % liked3 October 2026 — 97 % liked13 October 2026 — 97 % liked23 October 2026 — 97 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 06:3497no change
13 Oct 2026, 06:3397no change
3 Oct 2026, 06:3297no change
23 Sept 2026, 06:3297no change
13 Sept 2026, 06:3197no change
3 Sept 2026, 06:3097no change
24 Aug 2026, 06:3097no change
14 Aug 2026, 06:2397first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.