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Escape Spikes For Brainrots!

Escape Spikes For Brainrots!

A Roblox experience owned by Wacky Workshop.

ObbyENbrainrotobstacle avoidancebase building

Description (written by the developer; not a statement by this register)

⭐ UPDATE: 3 NEW BRAINROTS! 2 GODLYS and 1 DIVINE ⚠️ Welcome to Escape Spike Crusher For Brainrots! ⚠️ ⚠️ Avoid the dangerous crusher while collecting Brainrots throughout the map! Stay alert and be fast to get the most valuable Brainrots you can! 🎮 How To Play: 👟 Run into zones to collect Brainrots! ⏰ Hide from the crusher in time to survive 💵 Bring Brainrots to your base to collect cash! 🏠 Upgrade your base to store more Brainrots! 😈 Steal Brainrots from others 🥇 Climb the leaderboards and become the best Brainrot collector! 💤 BONUS: Earn cash OFFLINE while not playing! ➕ Invite your friends for a 10% cash boost from Brainrots! 👍 Like the game and join the group for exclusive rewards and more Admin Abuse!

Last updated by the developer 17 May 2026, 03:08 UTC.

0
playing (measured 11 Aug 2026, 02:07 UTC)
20,792
lifetime visits
78%
liked (29 👍 / 8 👎)
40
favourites (1.9 per 1k visits)
23 February 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

💵 2x Money
199 R$
👑 VIP
149 R$
⚡2x Speed
129 R$
🧲 Auto Collect
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

⭐ Welcome! · welcome15,194

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.