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Drop For Brainrots

Drop For Brainrots

A Roblox experience owned by One Hour Games!.

TycoonENbrainrotidleclicker

Drop For Brainrots is a tycoon experience created on 2026-02-24. It has accumulated 7,750,554 lifetime visits and 315,667 favorites. Currently, 18 users are playing. The game holds a 98% like percentage. Players collect items to earn currency and upgrade mechanics.

Description (written by the developer; not a statement by this register)

Welcome to Drop for Brainrots! 🚨 🗣️ YOUR BRAINROTS MAKE MONEY OFFLINE!!!!!! 💤💰 🏃‍♂️Drop down and grab Brainrots on the way! 💸 Bring them back to your base to earn cash! ⚡Upgrade your drop speed to fall even faster! 🏗️ Upgrade your base for more Brainrot slots! 👍 Like & favorite the game for more updates!

Last updated by the developer 27 Jul 2026, 18:11 UTC.

18
playing (measured 10 Aug 2026, 14:15 UTC)
7,750,554
lifetime visits
98%
liked (38,583 👍 / 866 👎)
319,090
favourites (41.2 per 1k visits)
24 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1525first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ban Hammer !
349 R$
VIP
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked2 September 2026 — 98 % liked12 September 2026 — 98 % liked22 September 2026 — 98 % liked2 October 2026 — 98 % liked13 August 20262 October 2026
6 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 22:1698no change
22 Sept 2026, 22:1598no change
12 Sept 2026, 22:0898no change
2 Sept 2026, 22:0798no change
23 Aug 2026, 22:0698no change
13 Aug 2026, 22:0598first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.