+1 Speed +1 Jump for Brainrots
A Roblox experience owned by flecks: brainrots.
TycoonENbrainrotidletreadmill
+1 Speed +1 Jump for Brainrots is a tycoon experience created on 2026-02-24. The game has accumulated 6,841,088 lifetime visits and holds 560,149 favorites. Currently, one user is playing. The title maintains a 93% like percentage among its audience.
Description (written by the developer; not a statement by this register)
Welcome to +1 Speed +1 Jump for Brainrots! ⚡🧠 Run faster, jump higher, and collect powerful Brainrots as you explore the map! ⚡ Gain Speed & Jump and move faster than everyone! 👟 Train on Treadmills to boost your power! 🧠 Collect Cool Brainrots that help you earn more cash! 🌎 Unlock New Zones and explore amazing areas! 🧱 Discover Cool Floors with unique challenges! 🤫 Find Hidden Secrets around the map! 🎉 Join Events for special rewards! 🦘 Use Trampolines to jump super high! 💸 Upgrade your Brainrots to earn even more cash! 💰 Rebirth to become even stronger and faster! 💤🤑 Your Brainrots earn CASH while you're OFFLINE! 👍 LIKE the game and JOIN the GROUP for a FREE EXOTIC BRAINROT!
Last updated by the developer 8 Aug 2026, 22:23 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:49 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 23:16 | 93 | no change |
| 22 Sept 2026, 23:07 | 93 | no change |
| 12 Sept 2026, 23:06 | 93 | no change |
| 2 Sept 2026, 23:05 | 93 | no change |
| 23 Aug 2026, 23:04 | 93 | no change |
| 13 Aug 2026, 23:03 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.